Step-by-Step Algorithm Using the “Magic Number” Method

  1. Identify the subnet mask

    • Convert the CIDR prefix (e.g., /21) to a dotted decimal subnet mask.
  2. Find the “Magic Number”

    • Subtract the interesting octet from 256:
      • Magic Number = 256 − Subnet Mask in the interesting octet
    • The “interesting octet” is the first non-255 octet in the subnet mask.
  3. Determine the Network Address

    • Find the largest multiple of the magic number less than or equal to the given IP’s value in the interesting octet.
    • Keep other octets unchanged.
  4. Determine the Broadcast Address

    • Add (Magic Number - 1) to the network address in the interesting octet.
    • Change all host bits (remaining octets) to 255.
  5. Find the Valid IP Range

    • First usable IP = Network Address +1
    • Last usable IP = Broadcast Address -1

Example: Find the subnet details for 172.23.16.0/21

Step 1: Identify the subnet mask

  • CIDR: /21
  • Subnet mask: 255.255.248.0
    • The interesting octet is 248 (third octet).

Step 2: Find the Magic Number

  • Magic Number = 256 - 248 = 8
  • This means subnet blocks are in multiples of 8 in the third octet.

Step 3: Find the Network Address

  • Look at the third octet in 172.23.16.0.
  • The largest multiple of 8 that is ≤ 16 is 16.
  • So, the network address is:
    172.23.16.0

Step 4: Find the Broadcast Address

  • Add (Magic Number - 1) = 8 - 1 = 7 to the third octet of the network address: 16+7=23
  • The broadcast address is:
    172.23.23.255 (last octet is 255 because all host bits are set to 1)

Step 5: Find the Valid IP Range

  • First Usable IP: 172.23.16.1 (Network Address +1)
  • Last Usable IP: 172.23.23.254 (Broadcast Address -1)

Final Answer

ParameterValue
Network Address172.23.16.0
Broadcast Address172.23.23.255
First Usable IP172.23.16.1
Last Usable IP172.23.23.254

Summary of the Magic Number Process

  1. Magic Number = 256 - subnet mask in the interesting octet
  2. Network Address:
    • Largest multiple of the Magic Number ≤ given IP in the interesting octet.
  3. Broadcast Address:
    • Network address + (Magic Number - 1), with all host bits set to 1.
  4. Valid Range:
    • First Usable IP = Network Address +1
    • Last Usable IP = Broadcast Address -1