Sea of Tranquility
Metadata
- Author: Emily St. John Mandel
Highlights
If we were living in a simulation, how would we know it was a simulation? I took the trolley home from the university at three in the morning. In the warm light of the moving car, I closed my eyes and marveled at the detail. The gentle vibration of the trolley on its cushion of air. The sounds—the barely perceptible whisper of movement, the soft conversations here and there in the car, the tinny notes of a game escaping from a device somewhere.
If we live in a sim perhaps there are more sensations that we simply dont have access to. Does an NPC feel all the things we do, or just the ones we programmed?